Protection

The exploit-resistance features that keep the limbo sandbox safe.

xLimbo's sandbox is protected by a set of small, individually toggleable listeners — each registered only when its feature is enabled, with safe defaults on. No single player action can lag, crash, grief or escape the world.

Toggles

  • Unbreakable floor — the glass floor can't be broken.
  • Void rescue — players who somehow fall out are returned safely.
  • Blocked portals — no nether/end portal travel out of limbo.
  • No liquids — water/lava placement is blocked.
  • No gravity blocks — sand, gravel and similar can't be used for exploits.
  • No fire — fire spread and ignition are disabled.
  • No explosions — TNT and creeper-style explosions do nothing.
  • No mob spawns — the world stays empty.
  • No redstone — redstone contraptions are inert.
  • No item drops — combined with entity-item blocking and periodic cleanup, dropped items don't accumulate.
  • Build-rate guard — an optional cap against lag machines.

Because each listener is registered only when its feature is enabled, disabling a protection removes its overhead entirely.

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