Introducing Xena Studios

Why we build open-source infrastructure for Minecraft networks and self-hosted game hosting.

Xena Studios builds open-source infrastructure for Minecraft networks and self-hosted game hosting. Our plugins run on every server in a network with near-zero overhead, and our platform, Raptor, extends that same philosophy onto the boxes those servers run on.

The principle: stay online

Every project we ship shares one priority: it does not go down. Code paths fail safe. A plugin never throws out of enable or reload, never blocks the main thread, and never disables itself on a bad config value. A single player action cannot lag, crash, grief, or escape the sandbox. That discipline is the reason a network operator can install our plugins on lobby, survival, and minigame servers alike and forget they are there.

The fleet

  • xUtilities is the quality-of-life command set almost every server wants, each command toggleable, permissioned, and fully customizable, with the overhead of running everywhere kept close to zero.
  • xLimbo is the fallback server. When the main node goes down, players land in a safe void world instead of being disconnected, then rejoin with /join.
  • NeoSkript is a drop-in replacement for Skript, built for Paper and Folia on Java 25. It runs existing .sk scripts unchanged while being dramatically faster and Folia-safe by construction.
  • Raptor is a hosted, multi-tenant control panel for running Docker game servers and apps on your own Linux boxes, plus the per-box daemon that does the work.

Open by default

Everything we publish is open source on GitHub, and our Paper/Folia plugins are available on Modrinth. Read the documentation to get started, and follow this blog for release notes and engineering write-ups.